AI Insights · Timothy · January 2022
Top 5 Space Games on iOS in Germany Q4 2021
In Q4 2021, the top space games on iOS in Germany saw varied performance in downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into these trends.
Analyzing the performance of the top space games on the iOS platform in Germany during the fourth quarter of 2021 reveals interesting trends in downloads, revenue, and active users. Here’s a closer look at the top 5 games:
Moon Pioneer from Voodoo saw a notable fluctuation in its weekly downloads. Starting with 2.5K downloads in mid-October, the game peaked at 26.9K in the week of October 25, before gradually declining to 1.9K by the end of December. Weekly active users followed a similar pattern, peaking at 34.8K in late October and then decreasing to around 6.9K by the end of the year.
My Little Universe by SayGames LTD exhibited consistent growth in downloads and active users. Weekly downloads increased from 1K in mid-October to a high of 11.6K by late November, maintaining around 8K to 9K towards the end of December. Active users showed a steady rise, reaching a peak of 27.6K in early December before stabilizing around 17K by the end of the quarter. Revenue started to pick up in mid-November, peaking at approximately $3.9K in the week of November 22.
Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. experienced stable weekly downloads, ranging between 2.5K and 5.9K throughout the quarter. Active users were consistently high, peaking at 40.6K in early November and maintaining around 39K by the end of December. Weekly revenue saw a significant increase, starting at $7.3K in late September and peaking at about $12.8K in the last week of December.
Solar Smash by PARADYME LIMITED had a mixed quarter. Weekly downloads varied, peaking at 6.8K in early December before settling around 3.6K towards the end of the year. Active users showed a similar trend, with numbers rising to 14.5K in early November and then stabilizing around 13.3K by the end of December. Revenue remained minimal throughout the quarter, with a few spikes reaching up to $38 in early December.
LEGO® Star Wars™: TCS from Warner Bros. maintained a steady performance. Weekly downloads ranged from 1.4K to 2.2K, with a slight peak of 2.2K in late November. Active users exhibited consistent engagement, peaking at 3.3K in late November. Revenue saw modest increases, reaching up to $1K in the week of November 22 and maintaining around $865 by the end of December.
These insights into the performance of top space games on iOS in Germany during Q4 2021 are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.